Project Turbo Combat
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The demo is on its way

Bumper to bumper. Nitro in the tank. One very unfair power-up in your back pocket.

The Project Turbo Combat demo is on its way, and this is your first proper look at what is inside it.

One power-up, fully live

The demo puts a single power-up in your hands. It is one slice of a much larger arsenal, and it is enough to decide how a race ends. Fire it early and you buy yourself clean air. Hold it to the last corner and you take the win off somebody who was already celebrating.

The first environment

You will race our opening environment, the first-phase look at the world of Turbo Combat. Every barrier, every light and every sightline in it was built to be read at speed. It is the track we tuned first, and the one we keep coming back to.

What this build is

This is an early slice, not the finished game. One environment, one power-up, and the core of what makes Turbo Combat feel like Turbo Combat. Everything in it is in active development, which is exactly why we want you in it now. Feedback landing in this window shapes what ships.

Start your engine. We will see you on the grid.